Op IGN is hier een vraag over geweest van een lezer: ik kopieer het antwoord even voor je in het Engels:
"Bozon Responds: Great observation. To answer you simply, yes there is a bit of a lag right now. When playing games like Wii Sports Baseball and Tennis, or as you said in Zelda there is definitely a slight delay. In Wii Sports Baseball there was a definite rhythm that had to be learned, though all it took for most players was a couple swings and they were instantly used to it. There's a bit of anticipation that has to be used when playing the sports games, but it really does deal with fractions of a second. It's important to note that this lag wasn't found in all games, and may simply be a few gameplay tweaks from perfection.
For Zelda, the slight delay is most likely from tilt function in the nunchuck as you suggested, since it isn't as much of a motion-sensing device as it is tilt control. It's hard to explain on paper, but imagine that the slight rotation of the left hand is what controls the reeling, not the actual motion of the entire arm. If that is indeed how the controller has been programmed for fishing, players might get the same result in just rotating their left wrist to reel, other than actually moving their whole hand. We'll just have to see as we near the final version. The main issue here is that the technology in the nunchuck is far less than that of the Wii-mote, so you run into additional issues.
Before running off to the boards it is very important to note that the lag is very small, working in fractions of a second. Casual gamers may not even notice it, though the hardcore crowd will commonly have the same reaction we did. It's there, but it's more of an observation than an issue. Also these are pre-release games, so there's still a ton of work ahead for developers."
Aldus IGN